Versions 1.140.2 through 1.143.1 introduce data-driven unit classes with tactical counter systems, multi-host army splitting and supply logistics, deliberate faith and culture conversion deeds, expanded career life paths, royal policies, and live map layer filters.
Unit classes and multi-host warfare
Field armies now track detailed unit class composition across ten historical soldier types. Baseline levies, archers, cavalry, and men-at-arms are joined by specialist and cultural troops:
- Crossbowmen and pikemen: Unlocked through technological innovations. Pikemen counter cavalry charges, while crossbowmen pierce armored infantry and men-at-arms.
- Cultural elite forces: Horse archers (Magyar and Turkic), huscarls (Norse and Anglo-Saxon), camel riders (Arabic and Berber), and cataphracts (Byzantine and Armenian) unlock when ruling compatible cultural populations.
Realms can now field multiple concurrent hosts:
- Army splitting and merging: Split a halted host in the Land tab to march under a second banner with proportional supplies and troops, or merge co-located hosts into a single force.
- Logistics and encirclement: Hosts carry dedicated supply that replenishes on friendly soil and drains when marching through foreign territory. Cut-off hosts trapped without a friendly road home face complete destruction if defeated.
- Replacement cohorts: Losses among professional standing units enter a realm replacement ledger, automatically re-drilling over time while paying a seasonal reinforcement upkeep.
Faith and culture conversion deeds
Characters can now enact deliberate religious and cultural conversion deeds from the Deeds tab:
- Conversion scope: Choose between personal adoption (lowest cost, minimal friction), household conversion (converting spouse and children), or realm-wide conversion for rulers.
- Theological affinity: Piety and prestige costs scale with religious relations. In-fold traditions and schisms receive discounts, while foreign or hostile faiths demand heavy spiritual preparation and trigger local zealot unrest.
- Doctrine inspection: Review marriage rules, clerical requirements, and authority structures before committing to a new faith.
Career life paths and masterworks
Unlanded characters now encounter career-defining life path events with durable accomplishments:
- Soldier command: Lead dangerous scouting detachments, hold the rearguard across river crossings, or drill green peasant levies in peacetime.
- Physician's art: Manage local epidemic outbreaks, tend noble sickrooms, or compile a lasting Book of Remedies for your family line.
- Scholarship and the stars: Best rival masters in public disputations, record planetary orbits with the astrolabe, bind Star Tables, or accept paid literary commissions.
- Mercenary service and expeditions: Sign seasonal war contracts with foreign realms or lead trade and exploratory expeditions into distant territory.
Royal policies and live map filters
Crowned kings and emperors can now proclaim standing royal policies directly from the Crown tab without parliamentary votes, regulating religious tolerance and newcomer settlement rights across the realm.
Players can now press R (or click the map filter icon) to cycle map layer filters between Realm borders, personal demesne holdings, liege territory, de jure duchies, de jure kingdoms, and active war theaters.
Other changes
- Live siege progression: Armies standing uncontested on enemy war targets press sieges automatically each season with live occupation narratives.
- Deeds keyboard navigation: Added Shift+letter shortcuts for activating deed actions in slots 10 through 18.
- Dialog hotkeys: Pressing hotkeys or Escape for open dialogs now reliably toggles modals closed.
- Performance: Optimized province border discovery algorithms for smoother map rendering during large-scale wars.
Fallowborn is a free browser grand strategy game by one developer, built openly with AI assistance. Source on GitHub.